SplitmediaLabs, developer of popular broadcasing app XPsplit, acquires Player.me and Challonge


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Some of you may not have heard of Player.me and Challonge, but this news we grabbed from XSplit is one of the biggest investment strategies made by a developer. SplitmediaLabs Limited, the makers of the industry-leading internet broadcast and live streaming software, XSplit Gamecaster and XSplit Broadcasters, acquired the Player.me and Challonge last July 14, 2016.


Player.me is a social network platform for gamers and streamers. It’s hub for gamers around the world, where conversations and engagement happen. Player.me is a social community for gamers and discovery platform that helps content creators grow their channels, discover like-minded players and find new games they love. It boasts over 1 million+ activities on the platform per month, a rapidly growing user-base, including high-­profile stars like Moosnuckel and Caveman Films, and last month it launched its iPhone and Android apps.


Meanwhile, Challonge is a tournament management service, which enables users and game tournament managers to generate brackets. Challonge has been focusing on refining the core of their system for creating tournament brackets and is already used for large scale eSports events such as the Capcom Pro Tour, a series of Blizzard tournaments including the WCS World League in Taiwan and Hong Kong, and Red Bull Kumite 2016.


The combined strategic investment worth $10M by SplitmediaLabs empowers their existing platforms. Organizers will be able to manage, market and run events to a targeted audience, while players looking to get involved on a competitive level will be able to raise the visibility of their profiles via the various Player.me social features.


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