The Gadget Pilipinas Team was given access to a press briefing with Hidetaka Miyazaki, Director from From Software and a bit of hands-on gameplay. Here's our take on the hands-on gameplay and the insights from the press interview. We also figured a listicle is in order to rundown why this game will match the hype ...
Blood, mud and steel.
That's what both Jason Connell, Creative and Art Director, and Ryuhei Katari, Producer from Sucker Punch Productions emphasized as the three things that underpin the attention to detail of the studio's first foray in the samurai genre. It's an unexpected albeit pleasant departure from the ...
If the line on the demo is any indication, Biohazard RE: 2 is one of the most popular games in TGS 2018. It's one of those games that, regardless of the time of day, the queue to the booth just won't go shorter than 60 minutes. We decided to hold off trying our luck on the demo, maybe tomorrow's line would be shorter. ...